Arbre de compétences
Choisissez une classe, dépensez ses points : les prérequis sont appris automatiquement et l'adresse de la page suit votre build.
Thief → Rogue · les compétences de quête sont signalées « hors budget de points » : la source les distingue des compétences d'arbre et indique ne pas les avoir toutes mesurées.
Thief 0 / 49 points
Rogue 0 / 69 points
0 compétence apprise
Thief — premier job, 11 compétences, 49 points restants
Back Slide
Active · palier 1 · hors budget de points
0 / 1Slides backward by 5 cells, allowing you to evade enemy threats safely.
Double Attack
Passive · palier 1
0 / 10When attacking with a dagger, grants a chance to perform a double attack. The activation chance increases with skill level, and a bonus to HIT is also applied. When using Katar-type weapons, this skill affects damage dealt by the left hand.
Envenom
Active · palier 1
0 / 10Deals Poison-Property physical damage to a target. Has a chance to inflict [Status Ailment : Poison]. Poisoned targets take damage proportional to MHP every second, and their physical defense is reduced by 25%. The damage bonus from Envenom is added to normal physical attack damage.
Find Stone
Active · palier 1 · hors budget de points
0 / 1Picks up a stone from the ground. Cannot be used if current weight exceeds 70%.
Improve Dodge
Passive · palier 1
0 / 10Increases the chance to evade enemy attacks. After second job advancement, the amount of FLEE Rate gained is increased. For Assassin Class, an additional movement speed increase effect is also applied.
Sand Attack
Active · palier 1 · hors budget de points
0 / 1Throws sand at the target, dealing Earth-Property melee physical damage equal to ATK 130%. Has a chance to inflict [Status Ailment : Blind].
Steal
Active · palier 1
0 / 10Attempts to steal an item carried by the target. The success rate decreases as the target’s DEX becomes higher than the caster’s. This skill does not work on Boss monsters or players, and an item cannot be stolen more than once from the same target.
Stone Fling
Active · palier 1 · hors budget de points
0 / 1Throws a stone at the target, dealing a fixed 50 Ranged Physical Damage that ignores DEF. Consumes 1 stone and has a low chance to inflict Stun or Blind.
Sword Mastery
Passive · palier 1
0 / 10Increases physical damage when attacking enemies with a one-handed sword or dagger by an additional amount per skill level.
Detoxify
Active · palier 2
0 / 1Prérequis : Envenom niv. 3
Cures the Poison Status Ailment when used on a poisoned player.
Hiding
Active · palier 2
0 / 10Prérequis : Steal niv. 5
Hides underground. Can be detected by enemy detection skills. Can be detected by Demon-type enemies, Insect Monsters, and Boss monsters. Using Hiding again while hidden will cancel the Hiding state. Natural SP recovery is disabled while hidden.
Rogue — classe choisie, 23 compétences, 69 points restants
Close Confine
Active · palier 1
0 / 1Restrains the target for 10 sec, preventing movement. The caster is also immobilized. While restraining, increases FLEE by 50. The effect is canceled if either character uses Fly Wing, Butterfly Wing, or Teleport, becomes incapacitated, is affected by knockback, the distance between them increases, or the caster enters Hiding. Does not apply to boss monsters.
Counter Instinct
Active · palier 1
0 / 5If the enemy is using a sword-type weapon, has a chance to deflect the attack, reducing damage taken by 50%. The deflection chance increases with skill level. Up to 3 attacks can be deflected after using the skill. Applies to attacks from all monsters. Deflected damage is reflected back to the attacker.
Divest Helm
Active · palier 1
0 / 5Attempts to strip the target’s helm. In PvP, unequips the helm and prevents re-equipping for a duration. Against monsters, reduces INT by 40% for a duration. This does not affect SP. Success chance and Duration increase with skill level and the caster’s DEX, and are reduced by the target’s DEX.
Double Strafe
Active · palier 1
0 / 10Fires a single Arrow at the target, striking twice. The base range of Double Strafe is 9 cells.
Remove Trap
Active · palier 1
0 / 1Prérequis : Land Mine niv. 1 (hors de cet arbre)
Removes a placed trap. When a trap is removed, the trap item used for its installation is recovered.
Vulture's Eye
Passive · palier 1
0 / 10Prérequis : Owl's Eye niv. 3 (hors de cet arbre)
When using a bow, increases attack range and improves HIT.
Divest Shield
Active · palier 2
0 / 5Prérequis : Divest Helm niv. 5
Attempts to strip the target’s shield. In PvP, unequips the shield and prevents re-equipping for a duration. Against monsters, reduces DEF by 15% for a duration. Success chance and Duration increase with skill level and the caster’s DEX, and are reduced by the target’s DEX.
Gank
Passive · palier 2
0 / 10Prérequis : Steal niv. 1
When performing a normal melee attack, has a chance to automatically attempt Steal on the target. The activation chance increases with skill level and is affected by the learned level of Steal.
Triangle Shot
Active · palier 2
0 / 10Prérequis : Double Strafe niv. 7
Fires Arrow at a single enemy, dealing Ranged Physical Damage. Damage increases based on the caster’s Base Lv and AGI. Consumes 3 equipped Arrow.
Back Stab
Active · palier 3
0 / 10Prérequis : Gank niv. 4
Strikes the target from behind to deal Melee Physical Damage. Damage is halved when used with a bow; when used with a dagger, the attack hits twice. Grants a HIT bonus based on skill level when cast.
Divest Armor
Active · palier 3
0 / 5Prérequis : Divest Shield niv. 5
Attempts to strip the target’s armor. In PvP, unequips the armor and prevents re-equipping for a duration. Against monsters, reduces VIT by 40% for a duration. This does not affect HP. Success chance and Duration increase with skill level and the caster’s DEX, and are reduced by the target’s DEX.
Slyness
Passive · palier 3
0 / 1Prérequis : Divest Shield niv. 3
If another Rogue Class player is sitting within 3 x 3 cells around you while you are sitting, monsters will not attack you or that Rogue. Has no effect on boss monsters.
Stalk
Passive · palier 3
0 / 5Prérequis : Hiding niv. 1
Allows movement while under Hiding. Movement speed while hidden is slower than normal.
Divest Weapon
Active · palier 4
0 / 5Prérequis : Divest Armor niv. 5
Attempts to strip the target’s weapon. In PvP, unequips the weapon and prevents re-equipping for a duration. Against monsters, reduces ATK by 25% for a duration. Success chance and Duration increase with skill level and the caster’s DEX, and are reduced by the target’s DEX.
Haggle
Passive · palier 4
0 / 5Prérequis : Slyness niv. 1
Reduces purchase prices at normal NPC shops.
Scribble
Active · palier 4
0 / 1Prérequis : Slyness niv. 1
Consumes 1 Red Gemstone to place custom graffiti around the selected cell. The caster can enter up to about 20 characters using English letters and numbers. Only one Scribble can exist at a time.
Sightless Mind
Active · palier 4
0 / 5Prérequis : Stalk niv. 2, Back Stab niv. 2
Can only be used while under Hiding. Ends Hiding and deals damage to enemies within 7 x 7 cells, with a chance to inflict Stun and Blind. Damage increases based on the caster’s DEX and AGI. Affected targets take increased damage for 10 sec (30%, or 15% for boss monsters). Status ailment chance is reduced by the target’s resistance.
Stealth
Active · palier 4
0 / 5Prérequis : Hiding niv. 5, Stalk niv. 3
Move while concealed under Hiding. Cannot be detected by Sight, Ruwach, or Improve Concentration. Unlike Hiding, takes damage from area-of-effect attacks and leaves footprints while moving. Ineffective against Insect, Demon, and Boss monsters. Attacking and using skills is disabled while active. Usable in Siege Mode, but SP consumption is increased by 5 times. Natural SP recovery is disabled while active.
Full Divestment
Nature inconnue · palier 5
0 / 5Prérequis : Divest Helm niv. 5, Divest Shield niv. 5, Divest Armor niv. 5, Divest Weapon niv. 5
Applies the effects of all four Divest skills simultaneously. Success chance increases if your DEX is higher than the target’s DEX.
Snatch
Active · palier 5
0 / 5Prérequis : Back Stab niv. 4, Sightless Mind niv. 5
Deals Melee Physical Damage to the target and warps both the caster and the target to a random location on the map. Has no effect on boss monsters. Success chance increases with higher caster level and lower target level.
Intimidate
Passive · palier 6
0 / 10Prérequis : Snatch niv. 5
Increases ASPD based on skill level (reduces After Attack Delay). Allows you to memorize and use the last skill that hit you (excluding monster-only skills). The maximum usable level of the memorized skill increases with skill level, but cannot exceed the original skill’s max level. Memorized skills do not count as learned skills and are not affected by skill tree requirements or level-boosting effects. Expanded classes and Transcendent 2nd class skills cannot be memorized.
Preserve
Active · palier 7
0 / 1Prérequis : Intimidate niv. 10
Prevents skills copied via Intimidate from being overwritten when hit by another skill.
Shadow Spell
Active · palier 7
0 / 10Prérequis : Intimidate niv. 10
Allows magic skills learned through Intimidate to be used via Shadow Spell. Increases magic attack for the duration, and basic physical attacks have a chance to trigger the learned magic skill.