Arbre de compétences
Choisissez une classe, dépensez ses points : les prérequis sont appris automatiquement et l'adresse de la page suit votre build.
Merchant → Blacksmith · les compétences de quête sont signalées « hors budget de points » : la source les distingue des compétences d'arbre et indique ne pas les avoir toutes mesurées.
Merchant 0 / 49 points
Blacksmith 0 / 69 points
0 compétence apprise
Merchant — premier job, 12 compétences, 49 points restants
Axe Mastery
Passive · palier 1
0 / 10Adds a damage bonus to physical attacks when using an axe or one-handed sword.
Cart Revolution
Active · palier 1 · hors budget de points
0 / 1Can be used while a cart is equipped. Strikes the target and enemies within 3 x 3 cells with special Melee Physical Damage. Base damage is ATK 150% and increases with cart weight.
Change Cart
Active · palier 1 · hors budget de points
0 / 1Can be used while a cart is equipped. Changes the cart’s appearance based on your level. More cart styles become available as your level increases.
Crazy Uproar
Active · palier 1 · hors budget de points
0 / 1Lets out a powerful shout to boost morale. For 5 min, increases STR by 4 and ATK by 30 for yourself and on-screen party members.
Enlarge Weight Limit
Passive · palier 1
0 / 10Increases the maximum weight capacity for carrying items.
Item Appraisal
Active · palier 1
0 / 1Verified with ROZ in its current version.
Mammonite
Active · palier 1
0 / 10Strikes a designated enemy with a powerful blow fueled by wealth. Using this skill consumes Zeny.
Discount
Passive · palier 2
0 / 10Prérequis : Enlarge Weight Limit niv. 3
Allows items to be purchased from standard NPC shops at a reduced price compared to the base cost.
Pushcart
Passive · palier 2
0 / 10Prérequis : Enlarge Weight Limit niv. 5
Allows use of a cart capable of carrying large quantities of items. The cart can be rented from a Kafra Employee and accessed with the [Alt+W] key. At Lv. 1, movement speed is reduced while using a cart, but the penalty is gradually reduced as skill level increases, fully removed at Lv. 10. Items stored in the cart cannot be used directly.
Cart Boost
Active · palier 3
0 / 1Prérequis : Pushcart niv. 5, Cart Revolution niv. 1, Change Cart niv. 1
While Geneticist Cart Boost is active, increases Movement Speed when a cart is equipped. Allows the caster to ignore Decrease Agility and other Movement Speed–reducing effects.
Overcharge
Passive · palier 3
0 / 10Prérequis : Discount niv. 3
Allows items to be sold to NPC shops at a higher price than the standard offer.
Vending
Active · palier 3
0 / 10Prérequis : Pushcart niv. 3
Can only be used while a cart is equipped. Opens a temporary shop at the current location to sell various items. Only items stored in the cart can be sold, and the number of different items that can be listed increases with skill level.
Blacksmith — classe choisie, 28 compétences, 69 points restants
Axe Mastery
Passive · palier 1
0 / 10Increases ATK and HIT when equipping an axe. Maces also receive a minor bonus.
Dubious Salesmanship
Passive · palier 1
0 / 1Reduces the Zeny cost of Mammonite and High Speed Cart Ram by 20%.
Hammerfall
Active · palier 1
0 / 5Strikes the ground with a hammer, causing a shockwave. Has a chance to inflict [Status Ailment : Stun] on enemies within a 5 x 5 cell area. The success rate and Duration of Stun are reduced based on the target’s VIT.
Hilt Binding
Passive · palier 1
0 / 1Increases STR by 1 and Physical Damage by 4. Increases the Duration of Adrenaline Rush, Power Thrust, and Weapon Perfection by 10%.
Iron Tempering
Passive · palier 1
0 / 5Allows the creation of 1 Iron using 1 Iron Ore by consuming 1 Portable Furnace. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Skin Tempering
Passive · palier 1
0 / 5Increases resistance to Fire, improving Fire-Property and Neutral-Property resistance.
Smith Dagger
Passive · palier 1
0 / 3Allows the creation of Daggers by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Adrenaline Rush
Active · palier 2
0 / 5Prérequis : Hammerfall niv. 2
Axe-exclusive skill. Mace-exclusive skill. For the duration, increases ASPD of the caster and party members wielding Axes or Maces. If the target is a Blacksmith-class character, ASPD is increased further.
Axe Boomerang
Active · palier 2
0 / 5Prérequis : Axe Mastery niv. 1
Throws an axe at a distant enemy, dealing damage and knocking the target back. Damage increases based on the axe’s weight.
Axe Tornado
Active · palier 2
0 / 5Prérequis : Axe Mastery niv. 1
Rapidly spins an axe to create a violent storm, dealing Melee Physical Damage to enemies around self. Damage increases based on the caster’s Base Lv and VIT.
Enchanted Stone Craft
Passive · palier 2
0 / 5Prérequis : Iron Tempering niv. 1
Allows the creation of 1 elemental stone by consuming 10 elemental ores of the same property and 1 Portable Furnace. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Smith Knuckle
Passive · palier 2
0 / 3Prérequis : Smith Dagger niv. 1
Allows the creation of Knuckles by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Smith Spear
Passive · palier 2
0 / 3Prérequis : Smith Dagger niv. 2
Allows the creation of Spears by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Smith Sword
Passive · palier 2
0 / 3Prérequis : Smith Dagger niv. 1
Allows the creation of One-handed Swords by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Steel Tempering
Passive · palier 2
0 / 5Prérequis : Iron Tempering niv. 1
Allows the creation of 1 Steel using 5 Iron and 1 Coal by consuming 1 Portable Furnace. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Weaponry Research
Passive · palier 2
0 / 10Prérequis : Hilt Binding niv. 1
Improves weapon proficiency, increasing HIT. Adds Physical Damage based on skill level when attacking.
Ore Discovery
Passive · palier 3
0 / 1Prérequis : Hilt Binding niv. 1, Steel Tempering niv. 1
When defeating monsters, grants a chance to obtain Ore-type items.
Power Swing
Active · palier 3
0 / 10Prérequis : Axe Boomerang niv. 3
Swings the weapon with great force at a single target, dealing Melee Physical Damage and inflicting [Status Ailment : Stun]. Damage increases based on the caster’s Base Level, STR, and DEX.
Power Thrust
Active · palier 3
0 / 5Prérequis : Adrenaline Rush niv. 3
Increases Physical Damage of the caster and nearby party members. Adds bonus Physical Damage per skill level when attacking, with different values applied to the caster and party members.
Repair Weapon
Active · palier 3
0 / 1Prérequis : Weaponry Research niv. 1
Repairs the target’s broken equipment. Required materials vary by equipment type. [Armor] Steel x1 [Lv. 1 Weapon] Iron Ore x1 [Lv. 2 Weapon] Iron x1 [Lv. 3 Weapon] Steel x1 [Lv. 4 Weapon] Oridecon Ore x1
Smith Axe
Passive · palier 3
0 / 3Prérequis : Smith Sword niv. 2
Allows the creation of Axes by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Smith Mace
Passive · palier 3
0 / 3Prérequis : Smith Knuckle niv. 1
Allows the creation of Maces by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Smith Two-handed Sword
Passive · palier 3
0 / 3Prérequis : Smith Sword niv. 1
Allows the creation of Two-handed Swords by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.
Weapon Perfection
Active · palier 3
0 / 5Prérequis : Weaponry Research niv. 2, Adrenaline Rush niv. 2
Removes weapon size penalties for the duration.
High Speed Cart Ram
Active · palier 4
0 / 10Prérequis : Mammonite niv. 10, Cart Boost niv. 1
Can only be used while Geneticist Cart Boost is active. Strikes a single enemy with a cart, consuming Zeny and having a chance to inflict Stun. Damage increases with skill level and is affected by cart weight.
Maximize Power
Active · palier 4
0 / 5Prérequis : Weapon Perfection niv. 3, Power Thrust niv. 2
Draws out the weapon’s maximum potential, allowing attacks to deal maximum damage. While active, SP is continuously consumed, and the skill must be used again to deactivate it.
Maximum Power-Thrust
Active · palier 4
0 / 5Prérequis : Power Thrust niv. 5
Consumes Zeny to greatly increase weapon attack power. Unlike Power Thrust, this effect applies only to the caster. The effect is removed when changing equipment.
Shattering Strike
Active · palier 4
0 / 10Prérequis : Skin Tempering niv. 3, Hilt Binding niv. 1, Weaponry Research niv. 5, Power Thrust niv. 3
While Shattering Strike is active, attacking players has a chance to destroy their weapon or armor, while attacking monsters reduces their ATK or DEF. The destruction chance increases with skill level. Additionally, increases the caster’s damage for the duration, with further damage increased based on the caster’s LUK.