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Arbre de compétences

Choisissez une classe, dépensez ses points : les prérequis sont appris automatiquement et l'adresse de la page suit votre build.

MerchantBlacksmith · les compétences de quête sont signalées « hors budget de points » : la source les distingue des compétences d'arbre et indique ne pas les avoir toutes mesurées.

Merchant 0 / 49 points

Blacksmith 0 / 69 points

0 compétence apprise

Merchant premier job, 12 compétences, 49 points restants

  • Axe Mastery

    Passive · palier 1

    0 / 10

    Adds a damage bonus to physical attacks when using an axe or one-handed sword.

  • Cart Revolution

    Active · palier 1 · hors budget de points

    0 / 1

    Can be used while a cart is equipped. Strikes the target and enemies within 3 x 3 cells with special Melee Physical Damage. Base damage is ATK 150% and increases with cart weight.

  • Change Cart

    Active · palier 1 · hors budget de points

    0 / 1

    Can be used while a cart is equipped. Changes the cart’s appearance based on your level. More cart styles become available as your level increases.

  • Crazy Uproar

    Active · palier 1 · hors budget de points

    0 / 1

    Lets out a powerful shout to boost morale. For 5 min, increases STR by 4 and ATK by 30 for yourself and on-screen party members.

  • Enlarge Weight Limit

    Passive · palier 1

    0 / 10

    Increases the maximum weight capacity for carrying items.

  • Item Appraisal

    Active · palier 1

    0 / 1

    Verified with ROZ in its current version.

  • Mammonite

    Active · palier 1

    0 / 10

    Strikes a designated enemy with a powerful blow fueled by wealth. Using this skill consumes Zeny.

  • Discount

    Passive · palier 2

    0 / 10

    Prérequis : Enlarge Weight Limit niv. 3

    Allows items to be purchased from standard NPC shops at a reduced price compared to the base cost.

  • Pushcart

    Passive · palier 2

    0 / 10

    Prérequis : Enlarge Weight Limit niv. 5

    Allows use of a cart capable of carrying large quantities of items. The cart can be rented from a Kafra Employee and accessed with the [Alt+W] key. At Lv. 1, movement speed is reduced while using a cart, but the penalty is gradually reduced as skill level increases, fully removed at Lv. 10. Items stored in the cart cannot be used directly.

  • Cart Boost

    Active · palier 3

    0 / 1

    Prérequis : Pushcart niv. 5, Cart Revolution niv. 1, Change Cart niv. 1

    While Geneticist Cart Boost is active, increases Movement Speed when a cart is equipped. Allows the caster to ignore Decrease Agility and other Movement Speed–reducing effects.

  • Overcharge

    Passive · palier 3

    0 / 10

    Prérequis : Discount niv. 3

    Allows items to be sold to NPC shops at a higher price than the standard offer.

  • Vending

    Active · palier 3

    0 / 10

    Prérequis : Pushcart niv. 3

    Can only be used while a cart is equipped. Opens a temporary shop at the current location to sell various items. Only items stored in the cart can be sold, and the number of different items that can be listed increases with skill level.

Blacksmith classe choisie, 28 compétences, 69 points restants

  • Axe Mastery

    Passive · palier 1

    0 / 10

    Increases ATK and HIT when equipping an axe. Maces also receive a minor bonus.

  • Dubious Salesmanship

    Passive · palier 1

    0 / 1

    Reduces the Zeny cost of Mammonite and High Speed Cart Ram by 20%.

  • Hammerfall

    Active · palier 1

    0 / 5

    Strikes the ground with a hammer, causing a shockwave. Has a chance to inflict [Status Ailment : Stun] on enemies within a 5 x 5 cell area. The success rate and Duration of Stun are reduced based on the target’s VIT.

  • Hilt Binding

    Passive · palier 1

    0 / 1

    Increases STR by 1 and Physical Damage by 4. Increases the Duration of Adrenaline Rush, Power Thrust, and Weapon Perfection by 10%.

  • Iron Tempering

    Passive · palier 1

    0 / 5

    Allows the creation of 1 Iron using 1 Iron Ore by consuming 1 Portable Furnace. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Skin Tempering

    Passive · palier 1

    0 / 5

    Increases resistance to Fire, improving Fire-Property and Neutral-Property resistance.

  • Smith Dagger

    Passive · palier 1

    0 / 3

    Allows the creation of Daggers by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Adrenaline Rush

    Active · palier 2

    0 / 5

    Prérequis : Hammerfall niv. 2

    Axe-exclusive skill. Mace-exclusive skill. For the duration, increases ASPD of the caster and party members wielding Axes or Maces. If the target is a Blacksmith-class character, ASPD is increased further.

  • Axe Boomerang

    Active · palier 2

    0 / 5

    Prérequis : Axe Mastery niv. 1

    Throws an axe at a distant enemy, dealing damage and knocking the target back. Damage increases based on the axe’s weight.

  • Axe Tornado

    Active · palier 2

    0 / 5

    Prérequis : Axe Mastery niv. 1

    Rapidly spins an axe to create a violent storm, dealing Melee Physical Damage to enemies around self. Damage increases based on the caster’s Base Lv and VIT.

  • Enchanted Stone Craft

    Passive · palier 2

    0 / 5

    Prérequis : Iron Tempering niv. 1

    Allows the creation of 1 elemental stone by consuming 10 elemental ores of the same property and 1 Portable Furnace. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Smith Knuckle

    Passive · palier 2

    0 / 3

    Prérequis : Smith Dagger niv. 1

    Allows the creation of Knuckles by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Smith Spear

    Passive · palier 2

    0 / 3

    Prérequis : Smith Dagger niv. 2

    Allows the creation of Spears by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Smith Sword

    Passive · palier 2

    0 / 3

    Prérequis : Smith Dagger niv. 1

    Allows the creation of One-handed Swords by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Steel Tempering

    Passive · palier 2

    0 / 5

    Prérequis : Iron Tempering niv. 1

    Allows the creation of 1 Steel using 5 Iron and 1 Coal by consuming 1 Portable Furnace. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Weaponry Research

    Passive · palier 2

    0 / 10

    Prérequis : Hilt Binding niv. 1

    Improves weapon proficiency, increasing HIT. Adds Physical Damage based on skill level when attacking.

  • Ore Discovery

    Passive · palier 3

    0 / 1

    Prérequis : Hilt Binding niv. 1, Steel Tempering niv. 1

    When defeating monsters, grants a chance to obtain Ore-type items.

  • Power Swing

    Active · palier 3

    0 / 10

    Prérequis : Axe Boomerang niv. 3

    Swings the weapon with great force at a single target, dealing Melee Physical Damage and inflicting [Status Ailment : Stun]. Damage increases based on the caster’s Base Level, STR, and DEX.

  • Power Thrust

    Active · palier 3

    0 / 5

    Prérequis : Adrenaline Rush niv. 3

    Increases Physical Damage of the caster and nearby party members. Adds bonus Physical Damage per skill level when attacking, with different values applied to the caster and party members.

  • Repair Weapon

    Active · palier 3

    0 / 1

    Prérequis : Weaponry Research niv. 1

    Repairs the target’s broken equipment. Required materials vary by equipment type. [Armor] Steel x1 [Lv. 1 Weapon] Iron Ore x1 [Lv. 2 Weapon] Iron x1 [Lv. 3 Weapon] Steel x1 [Lv. 4 Weapon] Oridecon Ore x1

  • Smith Axe

    Passive · palier 3

    0 / 3

    Prérequis : Smith Sword niv. 2

    Allows the creation of Axes by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Smith Mace

    Passive · palier 3

    0 / 3

    Prérequis : Smith Knuckle niv. 1

    Allows the creation of Maces by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Smith Two-handed Sword

    Passive · palier 3

    0 / 3

    Prérequis : Smith Sword niv. 1

    Allows the creation of Two-handed Swords by consuming 1 Hammer (Steel, Golden, or Oridecon Hammer). Required materials and an Anvil must be in the caster’s inventory. The success rate increases with skill level. Success rate is further increased based on the caster’s DEX and LUK.

  • Weapon Perfection

    Active · palier 3

    0 / 5

    Prérequis : Weaponry Research niv. 2, Adrenaline Rush niv. 2

    Removes weapon size penalties for the duration.

  • High Speed Cart Ram

    Active · palier 4

    0 / 10

    Prérequis : Mammonite niv. 10, Cart Boost niv. 1

    Can only be used while Geneticist Cart Boost is active. Strikes a single enemy with a cart, consuming Zeny and having a chance to inflict Stun. Damage increases with skill level and is affected by cart weight.

  • Maximize Power

    Active · palier 4

    0 / 5

    Prérequis : Weapon Perfection niv. 3, Power Thrust niv. 2

    Draws out the weapon’s maximum potential, allowing attacks to deal maximum damage. While active, SP is continuously consumed, and the skill must be used again to deactivate it.

  • Maximum Power-Thrust

    Active · palier 4

    0 / 5

    Prérequis : Power Thrust niv. 5

    Consumes Zeny to greatly increase weapon attack power. Unlike Power Thrust, this effect applies only to the caster. The effect is removed when changing equipment.

  • Shattering Strike

    Active · palier 4

    0 / 10

    Prérequis : Skin Tempering niv. 3, Hilt Binding niv. 1, Weaponry Research niv. 5, Power Thrust niv. 3

    While Shattering Strike is active, attacking players has a chance to destroy their weapon or armor, while attacking monsters reduces their ATK or DEF. The destruction chance increases with skill level. Additionally, increases the caster’s damage for the duration, with further damage increased based on the caster’s LUK.