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Arbre de compétences

Choisissez une classe, dépensez ses points : les prérequis sont appris automatiquement et l'adresse de la page suit votre build.

ArcherBard · les compétences de quête sont signalées « hors budget de points » : la source les distingue des compétences d'arbre et indique ne pas les avoir toutes mesurées.

Archer 0 / 49 points

Bard 0 / 69 points

0 compétence apprise

Archer premier job, 7 compétences, 49 points restants

  • Arrow Crafting

    Active · palier 1 · hors budget de points

    0 / 1

    Converts the selected item into Arrow. The arrow type and quantity depend on the item used. Cannot be used if current weight exceeds 70% for Merchant.

  • Arrow Repel

    Active · palier 1 · hors budget de points

    0 / 1

    Fires an Arrow with great force. Deals Ranged Physical Damage equal to ATK 150% and knocks the target back by 4 cells. Base range is 9 cells.

  • Double Strafe

    Active · palier 1

    0 / 10

    Fires a single Arrow at the target, striking twice. The base range of Double Strafe is 9 cells.

  • Owl's Eye

    Passive · palier 1

    0 / 10

    Verified with ROZ in its current version.

  • Arrow Shower

    Active · palier 2

    0 / 10

    Prérequis : Double Strafe niv. 5

    Fires a single Arrow at the designated location, dealing Ranged Physical Damage to enemies within a 3×3 cell area.

  • Vulture's Eye

    Passive · palier 2

    0 / 10

    Prérequis : Owl's Eye niv. 3

    When using a bow, increases attack range and improves HIT.

  • Improve Concentration

    Active · palier 3

    0 / 10

    Prérequis : Vulture's Eye niv. 1

    Temporarily increases DEX and AGI. Additionally, when Improve Concentration is cast, hidden targets within a 3×3 cell area around the caster are revealed.

Bard classe choisie, 24 compétences, 69 points restants

  • Acoustic Rhythm

    Active · palier 1

    0 / 5

    Increases Earth, Water, Fire, and Wind resistance of party members within range based on the skill level. Also increases resistance to Blind, Petrification, Frozen, Stun, Curse, Sleep, Silence, and Confusion. Cannot overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD).

  • Amp

    Active · palier 1

    0 / 1

    Reduces SP consumption for Performance, Ensemble, and Dance skills by 40% for a certain duration. Can be used together with Encore.

  • Arrow Vulcan

    Active · palier 1

    0 / 10

    Rapidly fires a large number of Arrows at a single target. Bard requires an instrument equipped, and Dancer requires a whip equipped.

  • Battle Theme

    Active · palier 1

    0 / 5

    Increases ATK and DEF of allies within range based on the skill level for the duration. Cannot overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD).

  • Classical Pluck

    Active · palier 1

    0 / 1

    Disables the use of skills and magic for all targets within range, excluding the caster, for 30 sec. Cannot overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD). This skill can only be used in PvP and Siege modes.

  • Hermode's Rod

    Active · palier 1

    0 / 5

    Can only be used in Siege Mode when a Warp Zone is present nearby. Removes all buff magic except Frenzy from all allied characters within range (excluding the caster) and renders them immune to magic. The effect ends immediately when leaving the area. While within the area, allied players including the caster cannot use skills.

  • Lullaby

    Active · palier 1

    0 / 1

    Has a chance to inflict Sleep on targets within range. The chance and Duration are reduced by the target’s status ailment resistance. Can overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD). Boss monsters are immune to Sleep.

  • Marionette Control

    Active · palier 1

    0 / 1

    Transfers all of the caster’s base stats to the target. The target receives half of each stat transferred, up to a maximum of 99 per stat. The effect is canceled if the distance between the caster and the target exceeds 7 cells.

  • Music Lessons

    Passive · palier 1

    0 / 10

    Improves instrument combat proficiency and mental focus. MSP bonus is always applied. ATK and After Attack Delay bonuses apply only while an instrument is equipped.

  • Pang Voice

    Active · palier 1

    0 / 1

    Emits a terrifying scream with a high chance to inflict Status Ailment Confusion and Bleeding on the target. Has no effect on boss monsters.

  • Sheltering Bliss

    Active · palier 1

    0 / 5

    An ensemble skill performed by Bard and Dancer. Creates a barrier in a 5 x 5 cells area around the performer that prevents entry. The barrier does not block magic or ranged attacks. Cannot be activated if there are obstacles nearby.

  • Tarot Card of Fate

    Active · palier 1

    0 / 5

    Attempts to affect a single enemy. On success, applies one of 14 random card effects. Success chance increases with skill level.

  • Down Tempo

    Active · palier 2

    0 / 1

    Prérequis : Classical Pluck niv. 1

    Sets the DEF of enemy players within range to 0 for 60 sec. Cannot overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD). This skill can only be used in PvP and Siege modes.

  • Encore

    Active · palier 2

    0 / 1

    Prérequis : Amp niv. 1

    Recasts the last song or dance used. Performance, Dance, and Ensemble skills can be used at half their normal SP cost. If the previously used skill cannot be recast, only the skill activation occurs and the cooldown is applied.

  • Harmonic Lick

    Active · palier 2

    0 / 5

    Prérequis : Battle Theme niv. 3

    Randomly grants one of the following beneficial effects to allies within range for 60 sec. Cannot overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD). Increases ASPD by 20%. Increases Physical Damage by 20%. Increases Magical Damage by 20%. Increases Max HP by 30%. Increases Max SP by 30%. Increases all basic stats by 15. Increases HIT by 50. Increases FLEE by 50. Reduces SP consumption by 30%. Increases HP Recovery Rate by 100%. Increases SP Recovery Rate by 100%.

  • Melody Strike

    Active · palier 2

    0 / 5

    Prérequis : Music Lessons niv. 3

    Instrument-exclusive skill. Fires a powerful arrow twice, dealing Ranged Physical Damage. Damage increases with the caster’s INT. Attack property follows the equipped Arrow.

  • Mental Sensing

    Active · palier 2

    0 / 5

    Prérequis : Acoustic Rhythm niv. 3

    Increases EXP gained from defeating monsters for the caster and party members within range for the duration. Cannot overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD).

  • Power Cord

    Active · palier 2

    0 / 1

    Prérequis : Lullaby niv. 1

    For the duration, reduces gemstone consumption by 1 when party members within range use gemstone-consuming magic. Cannot overlap with other Ensemble skills. Instrument-exclusive skill. Whip-exclusive skill. To activate an Ensemble skill, a Bard and Dancer must be within 9 x 9 cells of each other. After activation, the caster and partner suffer Ensemble Aftereffect for 10 sec (unable to use skills, reduced movement speed, and reduced ASPD).

  • Unchained Serenade

    Active · palier 2

    0 / 5

    Prérequis : Amp niv. 1, Music Lessons niv. 1

    Deals Neutral-Property damage to enemies within range using sound waves. Damage increases with skill level and job level. Instrument-exclusive skill. Usable only in PvP and Siege modes.

  • Impressive Riff

    Active · palier 3

    0 / 10

    Prérequis : Unchained Serenade niv. 3

    Increases ASPD for the caster and nearby party members. Effect is applied as a reduction to After Attack Delay. Does not stack with other performance skills. Instrument-exclusive skill.

  • Magic Strings

    Active · palier 3

    0 / 10

    Prérequis : Unchained Serenade niv. 3

    Reduces Variable Casting Time and Global Delay for the caster and nearby party members. Does not stack with other performance skills. Instrument-exclusive skill.

  • Perfect Tablature

    Active · palier 3

    0 / 10

    Prérequis : Unchained Serenade niv. 3

    Increases FLEE and Perfect Dodge for the caster and nearby party members. Does not stack with other performance skills. Instrument-exclusive skill.

  • Song of Lutie

    Active · palier 3

    0 / 10

    Prérequis : Unchained Serenade niv. 3

    Increases MHP and received Heal effect for the caster and nearby party members. Does not stack with other performance skills. Instrument-exclusive skill.

  • Unbarring Octave

    Active · palier 3

    0 / 5

    Prérequis : Encore niv. 1

    Attempts to inflict Frozen on all enemies within the current screen. Freeze chance increases with skill level and is reduced by the target’s Status Ailment resistance. Party members have a low chance to be affected. In PvP, all players can be affected.